MiniReview Digest #002: Mortal Kombat X, Super Smash Bros.

Mortal Kombat X (Xbox One) by Louis Hughes

Review Context: I wasn’t able to play the original Mortal Kombat in arcades because of my parents. It didn’t last long, as my counsin had me play Mortal Kombat II on Sega Genesis. I have played most of the games in the Mortal Kombat franchise, including Mortal Kombat Mythologies: Sub-Zero (N64) **shutters**.
Date of Playthrough: December 14, 2015
Date of MiniReview Submission: March 27, 2016

After the success of Mortal Kombat for Xbox 360 and PS3, Netherealm Studios promised to expect more when the next game hit on next-gen platforms. That time has come and my experience with Mortal Kombat X exceeded its predecessor, but with content that came at a cost, literally.

The story mode is present and still reminds one of the best fighting games to have a good presentation, but most felt unhappy with it because it centers on the offspring of veteran fighters. Because of this, the roster is mostly new characters. I’m still surprised with the story surrounding Sonya and Johnny Cage. After that, with a twist of an ending, you have loads of content to mess around with, online and offline. The gameplay is still fresh for veterans to return to, while newbies will get a feel for it after some playtime. There is a tutorial to help you get the feel of the kombat. X-ray moves, fatalities, and the returning brutalities are back and gorier than ever, thanks to the updated engine.>

I prefer playing fighting games on a PlayStation controller versus an Xbox controller, since I feel that controller is made for shooters, but I had to adjust to using an Xbox One controller. Aside from other modes from the previous game making a return, Living Towers is my favorite, since the missions are constantly updated with new challenges, and Faction Wars have you helping your faction online to be the best clan with rewards. The Kyrpt returns with lots of hidden content to unlock. Nice to know some companies remember this. Sadly, with microtransactions you can say “screw this,” and unlock everything. Rest in peace cheat codes.

If you have waited for a reason to pick this game up, Mortal Kombat XL has recently been released with all the DLC fighters included. Take that, season pass! However, this added content in XL is excluded from the PC version.

Similar Games Liked:
Mortal Kombat (PS3)
Ultimate Mortal Kombat 3 (Arcade)
Mortal Kombat Gold (DC)

Similar Game Disliked:
Mortal Kombat Mythologies: Sub-Zero (N64)

For a list of all of the MiniReviews for Mortal Kombat X (Xbox One) please click here

Super Smash Bros. For Nintendo 3DS by Andre Calvert
Review Context: The last game in the franchise I owned before this was Super Smash Bros. (N64).
Date of Playthrough: January 2015
Date of MiniReview Submission: April 5, 2016

Believe it or not, I actually had not owned a Super Smash Bros. game since Super Smash Bros. (N64). Even more interesting, Super Smash Bros. for Nintendo 3DS pushed me over the edge to buy a Nintendo 3DS XL because I didn’t own a Nintendo Wii U.

The handheld experience is obviously not as good as a console experience for a fighting game, but I personally feel that it worked as well as it could have. The default controls were not my preference, but the customization made them workable for me. I do think it is important to look at the 3DS version of Super Smash Bros. in the context of it being a handheld game. Did the Super Smash Bros. for the Nintendo 3DS do everything it could to bring maximum quality to a handheld console that has its limitations, which would no doubt be inferior to the Nintendo Wii U version? I feel like it did.

For me, the multiplayer experience was as good as I could have possibly imagined for a handheld console. I managed to have many great matches online, including with our Deputy Editor-in-Chief Louis Hughes with minimal disruption or lag. I could not have had expected a better experience, considering it’s unrealistic to expect voice chat on a handheld console.

The single player experience was not quite as fun as online, but I still managed to find great fun in the Smash Run game mode, which I dismissed initially, before eventually getting warmed up to it. The ability to customize your fighter, have many customizations saved per fighter, and gain customizations via Smash Run is very appealing. I do wish Smash Run had online matchmaking though, because a multiplayer Smash Run would have been great (It does have local multiplayer).

I understand this version may be a bit polarizing in experience and acceptance, but as someone who doesn’t currently own a Wii U, I felt this version accomplished what it needed to do. I haven’t purchased any of the new DLC characters yet, but we’ll see.

Similar Games Liked:
Super Smash Bros. (N64)

For a list of all of the MiniReviews for Super Smash Bros. for Nintendo 3DS please click here


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