Trailer Impressions: Teenage Mutant Ninja Turtles: Shredder’s Revenge – Reveal
Louis Hughes’ thoughts on the Teenage Mutant Ninja Turtles: Shredder’s Revenge – Reveal Trailer:
This was a trailer I did not expect to wake up to. After showcasing some slick animation of the reboot intro to the 1987 Teenage Mutant Ninja Turtles, we are treated to gameplay. The pixel art looks good, as the game adds a nice little touch of the turtles having different running animations to differentiate themselves. At first, I thought this was a mobile game, but was relieved to see its coming to PC and consoles.
What makes my interest for this game at an all-time high is the team developing the game. While the team behind Streets of Rage 4 (Dotemu) is publishing, Tribute Games is developing, which consists of people who were behind the recently re-release of Scott Pilgram vs. The World: The Game. So I know the game is in good hands, considering they want this as a successor to TMNT IV: Turtles in Time.
The last recent good TMNT beat em up would be the GBA release in in 2007. But for most die-hards it is the SNES Turtles in Time. Either way, it’s long overdue for a good TMNT game and I will be waiting for more information to drop.
Andre Calvert’s thoughts:
This was such a surprise out of nowhere, but as with all dangled TMNT games, I’ve learned to be cautious. What has me optimistic is the fact that this 2D style was successful before, so that formula is still there. The theme song we all know and love being part of this game also adds a huge level of authenticity that is a big win. As of now, my expectations are similar to what I had for Ducktales Remastered, so as long the game is similar to Turtles in Time then I can’t see this disappointing. The trailer did show throwing enemies into the screen, which is a nice callback. I can’t wait for more information.