Other Disappointing Games of 2016:
Mighty No. 9 (Wii U)
Publisher: Deep Silver
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Like everybody else, I was excited to see a Mega Man successor get made by Keiji Inafune. Despite the drama that went on, I was still hoping that it wouldn’t distract from the final product. I removed all the negative reactions the game got and went in with an open mind. Metroid: Other M is widely hated, but I ended up liking the game. While I liked the new concept of absorbing enemies and the amount of extra content, it wasn’t enough. From stiff controls, visuals that feel like you’re playing a PS2 game, to beating the game to unlock co-op, I feel had the game kept the designs from earlier, added co-op from the beginning, and was honest, I feel this game would’ve been decent. Now people are reluctant to back crowdfunded games unless they show the goods early and let the backers know what they can expect.
Star Fox Zero (Wii U)
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E3 2014 ended with Shigeru Miyamoto playing a Wii U Star Fox game blurred. I was excited to play a new Star Fox game until I saw gameplay of how the Wii U Gamepad will be used. While I liked the use of the Gamepad in my review, I know the game would’ve fared better had they added classic controls. The steep learning curve was a turn off for most people when I played the game at a friend’s house. The co-op is fun with player two using the Pro Controller to fire on enemies, while player one flies with the Gamepad. Moments like that are what I’ll miss with the Wii U. Instead of Team Fox coming back in style with awesome promotions, now the future is in limbo again. I hope Nintendo decides to give another company (*cough* Platinum Games *cough*) full control of the next game for the upcoming Nintendo Switch with traditional controls. I don’t want Team Fox to be forgotten, but I feel after Star Fox Zero, they’ll go back into Nintendo’s vault. Say hi to Wave Race for me.