Release Date: July 24, 2018
Platforms: PC, Nintendo Switch
GameReviewPad gives their thoughts on the Semblance – Release Date Announcement Trailer.
Andre Calvert says:
In Semblance you can deform levels and change shape to really to help reach certain platforms or avoid enemy obstacles. Watching how it is done in the trailer looks so fluid, but I hope as a player there are no “sweet spots,” where the bending of platforms can only occur, as that would make passing puzzles a little more frustrating. The color palette of Semblance is also very plain, in a good way, that gives it a “Play-Doh” appearance, and that’s kind of what the game does also, doesn’t it? As a game that is set for the Nintendo Switch, I think this will be a big hit, especially on the go. The other great part about Semblance is that you can bounce around to different levels in case you get stuck. This is a feature that is underrated, that I prefer, as the feeling of being stuck and not making progress can be demoralizing, and switching between new levels to give you a fresh look later can be beneficial to a puzzle gamer. Semblance may not be getting the headlines now, but this is definitely a potential sleeper for puzzle game of 2018 if the game pulls off everything successfully, while maintaining a decent level of difficulty. I look forward to this.
More trailer impressions of this trailer may be added prior to release date.