Andre Calvert’s 2nd Favorite Game of 2020: Ghost of Tsushima (PS4)

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Andre Calvert’s 2nd Favorite Game of 2020: Ghost of Tsushima (PS4)

Ghost of Tsushima, developed by Sucker Punch, is a AAA game that released in 2020 that might’ve entered with the least amount of hype compared to other AAA games like Final Fantasy VII Remake, The Last of Us Part II, Cyberpunk 2077, and the other yearly AAA titles. For me, Ghost of Tsushima is not only a fun enjoyable samurai game on its own merits, but it also served as a palate cleanser for those of us who were so turned off by The Last of Us Part II that we needed that game to lift out spirits and that’s what Ghost of Tsushima did for a lot of us like me. The open world gameplay in Ghost of Tsushima is so relaxing and beautiful that it makes you want to take your time and take a picture…and that’s what I did. This is the first game where I felt compelled to use photo mode to chronicle my adventure and take beautiful screenshots of my surroundings.

The sword fighting in Ghost of Tsushima is probably what sets this game apart for me, as I’ve never played a game with such a fluid combat system and the sounds of swords clinging during fights added so much to the experience as you’re switching stances to fight specific enemies. This added a dimension to the enjoyment that your generic hack n’ slash can’t. Ghost of Tsushima is my 2nd Favorite Game of 2020, but it came awfully close to being my top game, with the open world genre not really being revolutionized in this being the deciding factor. Ghost of Tsushima is the game that is deserving to be the Playstation 4 swan song and should be played by any Playstation owner.

Ghost of Tsushima

Ghost of Tsushima

Developer: Sucker Punch Productions
Publisher: Sony Interactive Entertainment
Release Date: July 17, 2020
Platforms: PS4

Andre Calvert’s 3rd Favorite Game of 2020 – The Pedestrian (PC)

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