The oddball of the original 3DS line up, Kid Icarus: Uprising was the rebirth of a once presumed dead franchise. Starting out as a 2D platformer, Kid Icarus gained mediocre praise for its weird design and difficult gameplay. Though it seemed like a cult-classic title for the NES, the game saw a surprising rebirth on the Nintendo 3DS with a continuation. It discarded its original play style for an entirely new rail shooter/third-person shooter game. This brings up the question, was this a wise decision or should they have just let Kid Icarus stay dead?
Continue Reading...